

Sweetness! This was proving to be even more difficult, as staying alive whilst controlling just one is nearly impossible.Īlthough there is no real story, there are small cutscenes between stages where the player’s choice of pilot receives new orders. This made things interesting – after the first game over I was prompted to “press start button to continue,” but in the upper right-hand corner of the screen during play there is a call for the second player to press start to join the game, so can you guess what happened? Yea, when I pressed start to continue, the second player joined as well ( because my controller is set up for 1st and 2nd player), and I could control both fighters at the same time. I actually have my emulator set up as one gamepad for 1st and 2nd player, so when playing games like Super Mario World, I can trade off with someone and I don’t have to go buy another controller. I was given the opportunity to continue after a game over (when all three lives are spent) three times if I remember correctly, so I could essentially die 8 times ( 9th being the final game over) before I had to start the game from the beginning. The intense, vertical-scrolling battles will carry through eight stages, getting harder and harder each time.īeing touched once by any old flying bullet will demolish the jet and spend one of the few lives you start with. The p-ups can be collected multiple times in a row, causing the fighter to launch screen-sized attacks, turning Aero Fighters into more of a dodging game than a shooter.

If one of these is collected, the firepower of the fighter is greatly increased. As the chosen character’s fighter blazes through the sky at Mach speeds, shooting nonstop at everything, little power-up icons will bounce around the screen. Of course, the first one I picked was the US because I live here, but I have to say, Hien’s FSX is probably the most devastating fighter with all the power-ups. White with the Tornado IDS (P2) Villiam Syd Pride with the AV-8 Harrier II Sweden – (P1) Kohful the Viking with his AJ-37 (P2) Tee-Bee 10 with the JAS 39 Gripen.Japan – (P1) Hien with the FSX (P2) Mao Mao with the F-15 Eagle.United States – (P1) Blaster Keaton with his F/A-18 Hornet (P2) Keith Bishop with his F-14 Tomcat.The player(s) starts by selecting a country to fight for: Any born and bred Contra fan is addicted to – and maybe even a little obsessed with – power-ups, and this game feeds the fiend. Yeah, it’s just as hard as I remember, but just as fun too.
Aero fighters snes series#
Using my 3GC Steel Series Gamepad, which is really only good as a retro ROM controller, I loaded it up and gave it a whirl.

I never had the pleasure of playing the console version as a kid, but since I now use the Snes9x emulator, I figured I would give this classic a second chance. Yes, the game is the standard “ Impossible” difficulty that has been made famous by so many good arcade titles, but my frustrations are overwhelmed by adrenaline, because “ if I could just get to a little further next time.” became my excuse for punishing myself again and again.Īero Fighters was released in the arcades in ’92, ported to the Super Famicom (Japan’s Super Nintendo) in ’93, and the SNES in ’94. As I was scrolling through the vast amount of ROMs I have, Aero Fighters quickly caught my eye, as I have wasted many a token on this little sucker. Though I didn’t spend as much time in them as I would have liked when I was little, as a teenager, it was a great place to hang, especially if we were dragged to the mall.

Platform: Super Nintendo Entertainment SystemĪny game from the arcade brings back lots of memories for me.
